Dergmar Songfoot
Male Orcish
He is an elderly orc with black eyes, thin scruffy grey hair, a goatee, and medium green skin.
Personality Traits: Mean, Downbeat, Serious.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Yolanel's Handcrafted Cobblers
Settlement: Cramlinging
Spouse: Yolanel Songfoot
Mother: Botblurg Songfoot (Deceased)
Father: Starnlurg Songfoot (Deceased)
Children
- Korderg Songfoot - age 24 ♂
- Mutab Songfoot - age 22 ♀
- Serbet Songfoot - age 19 ♀
- Lolhant Songfoot - age 17 ♂
- Geetvol Songfoot - age 14 ♂
- Tinlurg Songfoot - age 13 ♀
Siblings
- Forgval Songfoot - age 27 ♀
- Valgloor Songfoot - age 23 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 10 | 12 | 12 | 11 | 8 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +1, Religion +2
Abilities:
- Relentless Endurance. When Dergmar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Dergmar can't use this feature again until you finish a long rest.
- Savage Attacks. When Dergmar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 2 gp 5 sp | Engraved electrum ring | A electrum ring, with distinctive orcish engraving. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp 5 cp | Money Pouch | Dergmar's money pouch. It has 19 sp and 15 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 11 gp 8 sp 9 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate copper shoulder clasps, with 9 small quartz stones between them. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |