Dalynnva Crincensor
Female Dragonborn
She is an elderly dragonborn with hazel eyes and blue scales.
Personality Traits: Pessimistic, Tolerant, Personable.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 736 AC (Age 64)
Orientation: Hetrosexual
Home: Vineyard
Settlement: Eragrkax
Spouse: Yorzavurn Crincensor (Deceased)
Mother: Belnoraeri Kruamritan (Deceased)
Father: Julius Kruamritan (Deceased)
Children
- Perlarva Crincensor - age 34 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 10 | 12 | 11 | 8 | 9 |
| +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Performance +2
Abilities:
- Breath Weapon. As an action Dalynnva exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 11. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Dalynnva has resistance to lightning damage.
Spoken Languages: Draconic, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Button | A loose orange button. | ||
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Yorzavurn" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 1 gp 6 sp 7 cp | Money Pouch | Dalynnva's money pouch. It has 15 sp and 17 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap |