Mutwow

Male Orcish Hunter

He is an adult orc with grey eyes, short dark-brown hair, a long beard, and medium green skin.

Personality Traits: Impatient, Shy.

Alignment: neutral.

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: Hunters

Settlement: Camp Mutton

Spouse: Korrurt Junior

Mother: Hantkim Junior (Deceased)

Father: Wowlurg (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 11 10 10 9

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, light. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +2, Nature +2

Abilities:

  • Relentless Endurance. When Mutwow is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mutwow can't use this feature again until you finish a long rest.
  • Savage Attacks. When Mutwow scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 8 cp Copper septum ring A thick copper hoop, worn through the nose.
1 25 gp Crossbow, light A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed 5 lbs.
1 50 gp Draft Horse
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Mutwow's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 Pouch of rosemary A small pouch containing dried rosemary. It has lost its potency.

Download as Fantasy Grounds NPC

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