Tondunk
Female Half-Orcish Hunter
She is an adult half-orc with grey eyes, long curly light-brown hair, and brown skin.
Personality Traits: Responsible, Kind, Optimistic.
Alignment: neutral.
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Hunters
Settlement: Camp Mutton
Spouse: Arnold Burr
Mother: Tinkar (Deceased)
Father: Fandig Junior (Deceased)
Siblings
- Volborg - age 25 ♂
- Agrhtut Junior - age 24 ♂
- Karryit - age 22 ♀
- Ebkilt - age 18 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 10 | 9 | 11 | 11 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +2 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +2
Abilities:
- Relentless Endurance. When Tondunk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tondunk can't use this feature again until you finish a long rest.
- Savage Attacks. When Tondunk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Arnold" engraved on the inside. | |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Tondunk's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |