Noranda Amarlbun

Female Elven Noble

She is an adult elf with grey eyes, long flowing auburn hair, and light brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 291 AC (Age 509)

Orientation: Hetrosexual

Home: Amarlbun's Manor

Settlement: Thornburn

Spouse: Maglorfias Tinquench

Mother: Dáinrór Amarlbun (Deceased)

Father: Hendaius Amarala (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 11 11 13
-2 +1 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +3

Abilities:

  • Fey Ancestry. Noranda has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Let sleeping dragons lie" common By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde.
5 lbs.
1 10 gp "The riversticks murders" common By Induilawen

Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case.
5 lbs.
1 A short pencil common A short pencil.
1 65 gp A solid platinum neck ring common A chorded platinum band, with a loop clasp, worn around the neck.
1 75 gp 3 sp 2 cp Emerald broach uncommon A copper broach, with a medium emerald inset.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Maglorfias" engraved on the inside.
1 720 gp Imp-powered drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
1 17 gp 3 sp 8 cp Money Pouch common Noranda's money pouch. It has 16 gp, 13 sp and 8 cp in it. ¾ lb.

Download as Fantasy Grounds NPC

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