Lornlol Junior

Female Orcish Housekeeper

She is an adult orc with black eyes (the left of which is glass), long dark-brown hair with a fringe cut, and medium green skin.

Personality Traits: Impatient, Mean.

Alignment: neutral.

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Fish Pond

Settlement: Largbot's Victory

Spouse: Gerdid

Mother: Huntut Junior (Deceased)

Father: Parmar (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 8 9 11 9
-1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, History +2

Abilities:

  • Relentless Endurance. When Lornlol is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Lornlol can't use this feature again until you finish a long rest.
  • Savage Attacks. When Lornlol scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Empty bottle An empty bottle that once contained a beverage.
1 5 sp 5 cp Money Pouch Lornlol's money pouch. It has 3 sp and 25 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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