Lorndig

Male Orcish Hunter

He is an adult orc with one black eye (his right is covered by an eye-patch), a bald head, a clean shaven face, and medium green skin.

Personality Traits: Humorless, Tense, Tolerant.

Alignment: neutral.

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Hunters

Settlement: Largbot's Victory

Spouse: Luttrog Junior

Mother: Altgloor (Deceased)

Father: Pargor Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 10 12 11 8 8
+1 +1 -1 -1

ACHPPassive
Perception
Speed
10 7 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sling. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +1, Animal Handling +2, Nature +1

Abilities:

  • Relentless Endurance. When Lorndig is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Lorndig can't use this feature again until you finish a long rest.
  • Savage Attacks. When Lorndig scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
2 10 gp "Practical Brewery Tips" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A perfect guide for somebody who wants to brew their own booze. Beers, ciders and wines each have a dedicated chapter.
5 lbs.
1 6 cp Copper ear stud A plain copper stud, with a pin & clasp.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Lorndig's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 6 sp Runestones Set (Gaming Set) A set of 50 runestones, two of each dwarven rune and two blank stones. The stones are actually carved from wood.
Runestones are used for a game similar to dominoes, with players taking turns to build a chain of stones.
1 lb.
2 Rusty nail A rusty old nail.
1 1 sp Sling A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition

Download as Fantasy Grounds NPC

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