Narnkar
Male Koboldian Bandit
He is an adult kobold with one orange eye (his left is covered by an eye-patch) and reddish-brown scales.
Personality Traits: Altruistic, Irritable, Pessimistic.
Alignment: neutral.
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: None
Settlement: Tillrallville
Mother: Valherg Junior
Father: Wowglerm Junior (Deceased)
Siblings
- Serder - age 37 ♂
- Forgpuu - age 32 ♀
- Norglorn Junior - age 31 ♂
- Uggdid - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 9 | 8 | 11 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 9 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Acrobatics +3, Perception +1
Abilities:
- Sunlight Sensitivity. While in sunlight, Narnkar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Narnkar has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
- Sneak Attack. Once per turn, Narnkar can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Narnkar knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 15 gp | "A few bad apples" (1st Edition) | uncommon |
By Bofáin Taleforger Fiction. An honest watchman is framed by corrupt fellow officers. While on the run, he must find proof of his innocence. It is from the first print run. |
5 lbs. |
| 1 | A short pencil | common | A short pencil. | ||
| 5 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 6 sp 7 cp | Money Pouch | common | Narnkar's money pouch. It has 3 gp, 5 sp and 17 cp in it. | ½ lb. |