Markarr Junior
Female Koboldian
She is an elderly kobold with yellow eyes and orange-brown scales.
Personality Traits: Introverted, Jovial.
Alignment: lawful evil.
She is a follower of Kalis. (CE)
Born: 734 AC (Age 66)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Tillrallville
Spouse: Karfarg Junior (Deceased)
Mother: Hantagrh (Deceased)
Father: Pitgor (Deceased)
Children
- Hantagrh Junior - age 39 ♀
- Reghun - age 30 ♂
- Hunser - age 26 ♀
Siblings
- Volort - age 61 ♀
- Olestarn Junior - age 47 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 12 | 11 | 9 | 11 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: lawful evil
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Markarr has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Markarr has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "I ne'er do that" |
By Peree Doolapup A collection of love poems. |
5 lbs. |
| 1 | 5 gp | "One lazy crime" |
By Nimroas Mornitar Not a particularly famous book, but entertaining. |
5 lbs. |
| 1 | Button | A loose yellow button. | ||
| 1 | 20 gp | Gold tiara | A gold tiara. | |
| 1 | 2 gp | Holy Symbol (Kalis) | A holy symbol in the shape of a skull. | |
| 1 | 2 sp 5 cp | Money Pouch | Markarr's money pouch. It has 2 sp and 5 cp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 50 gp | Spellbook | Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. | 3 lbs. |