Peema Shulurupup

Female Otterfolk Traveling Bard

She is an adult otterfolk with grey eyes and light brown fur with grey fur on their feet.

Personality Traits: Honest, Personable, Jovial.

Alignment: neutral.

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Ludgershead)

Mother: Lulun

Father: Rereep Shulurupup

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 9 9 9
-2 +2

ACHPPassive
Perception
Speed
14 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +4 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +2, Persuasion +2

Abilities:

  • Hold Breath. Peema can hold their breath for up to 30 minutes at a time.
  • Bite. Peema can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Peema can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Peema is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 7 gp "My Witch" By Amber Rose

A trashy romance novel. The book is about a simple farmer, swept off his feet by a beautiful and powerful sorceress.
5 lbs.
1 6 sp 5 cp A solid silver neck ring A chorded silver band, with a loop clasp, worn around the neck.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
18 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
2 Dice A standard six-sided die.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 3 gp 7 sp 6 cp Money Pouch Peema's money pouch. It has 1 gp, 25 sp and 26 cp in it. 1 lbs.
1 5 gp 7 cp Quartz earrings A pair of pewter earrings, with medium quartz stones inset.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

Download as Fantasy Grounds NPC

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