Zereep Whulurupup
Male Otterfolk Seaman
He is an adult otterfolk with black eyes and dark brown fur with light brown spots.
Personality Traits: Jovial, Mean, Upbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: None
Settlement: Ludgershead
Mother: Tooma Whulurupup (Deceased)
Father: Cheall (Deceased)
Siblings
- Whulutee Whulurupup - age 38 ♀
- Luluma Whulurupup - age 36 ♀
- Threir Whulurupup - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 10 | 8 | 10 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 8 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Acrobatics +4, Deception +2, Perception +2
Abilities:
- Hold Breath. Zereep can hold their breath for up to 30 minutes at a time.
- Bite. Zereep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sea-Legs. Zereep has advantage on dexterity saves while sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The locked room" |
By Induilawen Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder. |
5 lbs. |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 9 sp 5 cp | Money Pouch | Zereep's money pouch. It has 1 gp, 9 sp and 5 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | Stale hunk of cheese | A stale hunk of cheese. |