Denethofin Forgcor Norixior Caersaera
Male Gnomish Pirate
He is an adult gnome with silver eyes (behind a pair of spectacles), short burnt orange and grey streaked hair, a moustache, and pale white skin.
Personality Traits: Humorless.
Alignment: chaotic evil.
He is a follower of Xor. (LE)
Born: 707 AC (Age 93)
Orientation: Hetrosexual
Home: None
Settlement: Port Bletchheath (immigrated from Aridethworth)
Mother: Elwinain Lucretia Surinn Caersaera (Deceased)
Father: Bombuin Lorfrash Silving Caersaera (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 11 | 9 | 13 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 25 ft. |
Alignment: chaotic evil
Size: Small
Senses: Darkvision
Actions:
- Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +2 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Acrobatics +2, Deception +2, Perception +2
Abilities:
- Gnome Cunning. Denethofin has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
- Sneak Attack. Once per turn, Denethofin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Sea-Legs. Denethofin has advantage on dexterity saves while at sailing.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 21 | 2 gp | Black Powder (10) | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | Comb | A comb. | ||
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 250 gp | Flintlock Pistol | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | 6 gp | Gold necklace | A plain gold necklace. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 21 | 3 gp | Lead Slug (10) | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 2 sp 2 cp | Money Pouch | Denethofin's money pouch. It has 20 sp and 22 cp in it. | ⅞ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |