Kyle Jake Bannhand Bryiinti Idrinel

Female Gnomish Hunter

She is an adult gnome with blue eyes, long flowing dyed bright red hair, and light brown skin.

Personality Traits: Shy, Impatient, Downbeat.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 763 AC (Age 38)

Orientation: Hetrosexual

Home: Hunters

Settlement: Port Atelier Pervda

Spouse: Digrimld Rumbleward-Roperwort Idrinel

Mother: Zofshanzys Blurgole Grekricean Weedhouse Bannhand

Father: Leah Tonkern Greengins Wiley Bannhand

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 8 9 12 10
-2 -1 +1

ACHPPassive
Perception
Speed
10 5 10 25 ft.

Alignment: chaotic good

Size: Small

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +2 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +3

Abilities:

  • Gnome Cunning. Kyle has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 1 sp 2 cp Copper earrings A pair of copper hoop earrings.
1 50 gp Draft Horse
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Digrimld Rumbleward-Roperwort" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 9 sp 9 cp Money Pouch Kyle's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 Pocket lint Some pocket lint.

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