Kiltdig

Female Orcish Housekeeper

She is an adolescent orc with grey eyes, long tied back dark-brown hair, and light green skin.

Personality Traits: Tense, Upbeat.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Wild Orchard

Settlement: Camp Fergrog

Mother: Coroggle

Father: Mutser (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 8 9 10 9 8
-1 -1

ACHPPassive
Perception
Speed
9 4 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +1, Persuasion +1

Abilities:

  • Relentless Endurance. When Kiltdig is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kiltdig can't use this feature again until you finish a long rest.
  • Savage Attacks. When Kiltdig scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 6 gp A solid gold arm ring A chorded gold band, worn around the upper arm.
1 1 sp 2 cp Copper necklace A plain copper necklace.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 5 sp 3 cp Money Pouch Kiltdig's money pouch. It has 14 sp and 13 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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