Kiltdig
Female Orcish Housekeeper
She is an adolescent orc with grey eyes, long tied back dark-brown hair, and light green skin.
Personality Traits: Tense, Upbeat.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Wild Orchard
Settlement: Camp Fergrog
Mother: Coroggle
Father: Mutser (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 9 | 10 | 9 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, Persuasion +1
Abilities:
- Relentless Endurance. When Kiltdig is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kiltdig can't use this feature again until you finish a long rest.
- Savage Attacks. When Kiltdig scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 gp | A solid gold arm ring | A chorded gold band, worn around the upper arm. | |
| 1 | 1 sp 2 cp | Copper necklace | A plain copper necklace. | |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 5 sp 3 cp | Money Pouch | Kiltdig's money pouch. It has 14 sp and 13 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |