Didole

Female Orcish Fruit Gatherer

She is an adult orc with grey eyes, long flowing red and grey streaked hair, and chalky white skin.

Personality Traits: Cautious, Serious, Evasive.

Alignment: neutral.

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: Wild Orchard

Settlement: Camp Fergrog

Spouse: Fanmar

Mother: Camenel (Deceased)

Father: Agrhdunk (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 8 9 9 11 10
-1

ACHPPassive
Perception
Speed
9 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +2, Nature +2

Abilities:

  • Relentless Endurance. When Didole is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Didole can't use this feature again until you finish a long rest.
  • Savage Attacks. When Didole scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 50 gp Draft Horse
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 9 sp 9 cp Money Pouch Didole's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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