Bronzesmelter Thrrin Grbur Brandyheaver Endrad

Male Gnomish Hunter

He is an adult gnome with blue eyes, scruffy red hair, a handlebar moustache, and light brown skin.

Personality Traits: Dull.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 701 AC (Age 98)

Orientation: Hetrosexual

Home: Hunters

Settlement: Glwinworth (immigrated from Port Estetaglind)

Spouse: Berdraeth Weedgardner Crismora Frasorn Endrad

Mother: Bulgeburrow Medueam Farebody Brandyheaver (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 12 10 11 14 10
-2 +1 +2

ACHPPassive
Perception
Speed
11 6 10 25 ft.

Alignment: neutral evil

Size: Small

Senses: Darkvision

Actions:

  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +4

Abilities:

  • Gnome Cunning. Bronzesmelter has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp A bracelet A cord of platted leather with a small number of copper beads.
1 A short pencil A short pencil.
1 25 gp Climber's Kit A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. 12 lbs.
1 50 gp Draft Horse
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Berdraeth Weedgardner Crismora Frasorn" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 4 sp Large silver ear hoop A large silver hoop earring.
1 9 sp 9 cp Money Pouch Bronzesmelter's money pouch. It has 9 sp and 9 cp in it. β…œ lb.
1 3 sp Playing Cards (Gaming set) A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
ΒΌ lb.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.

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