Thulukin Nearupup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and dark brown fur with white fur on their face.
Personality Traits: Impatient, Optimistic, Tense.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Haxhead
Mother: Jetee Jeteepup
Father: Heyereep Nearupup (Deceased)
Siblings
- Freyekol Nearupup - age 18 ♂
- Jeekol Nearupup - age 11 ♂
- Cheyemeep Nearupup - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 10 | 10 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +2
Abilities:
- Hold Breath. Thulukin can hold their breath for up to 30 minutes at a time.
- Bite. Thulukin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Another strange spirit" |
By Sheyemeek Throomapup Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 25 gp | Book | A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). | 5 lbs. |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 9 sp 1 cp | Money Pouch | Thulukin's money pouch. It has 8 sp and 11 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of thyme | A small pouch containing dried thyme. It has lost its potency. |