Zulur Nulutupup
Male Otterfolk Vegetable Farmer
He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest.
Personality Traits: Altruistic, Honest, Serious.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Haxhead
Spouse: Drulure Drulurepup
Mother: Nulutu Nulutupup
Father: Seemeep
Children
- Seemeep Nulutupup - age 0 ♂
- Dreali Drulurepup - age 0 ♀
Siblings
- Rooru Nulutupup - age 28 ♀
- Joolo Nulutupup - age 25 ♂
- Niena Nulutupup - age 20 ♀
- Priema Nulutupup - age 18 ♀
- Shululo Nulutupup - age 12 ♂
- Khuluy Nulutupup - age 12 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 11 | 8 | 11 |
| -2 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +2, Nature +1
Abilities:
- Hold Breath. Zulur can hold their breath for up to 30 minutes at a time.
- Bite. Zulur can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 5 matches. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 9 sp 9 cp | Money Pouch | common | Zulur's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Drulure" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |