Thráluin Merupup

Male Otterfolk Ranger

He is an elderly otterfolk with grey eyes and dark brown fur with brown stripes.

Personality Traits: Optimistic.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: None

Settlement: Arweri (immigrated from Haxhead)

Mother: Seana Flieypup (Deceased)

Father: Diekin Merupup (Deceased)

Statistics

STRDEXCONWISINTCHR
6 13 11 9 11 10
-2 +1

ACHPPassive
Perception
Speed
13 20 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Investigation +2, Nature +2, Stealth +3

Abilities:

  • Hold Breath. Thráluin can hold their breath for up to 30 minutes at a time.
  • Bite. Thráluin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Spellcasting. Thráluin is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Common, Otterese, Elvish (basic)

Inventory

Quantity Value Item Description Weight
13 5 cp Arrow 1 lb.
1 5 gp Engraved gold ring A gold ring, with distinctive otterfolk engraving.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 5 gp 5 sp 3 cp Money Pouch Thráluin's money pouch. It has 3 gp, 23 sp and 23 cp in it. 1 lb.
1 Picture of a house A printed image made using a Mirror of Frozen Image. It depicts a house.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.

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