Theobald Baron the 2nd

Male Human Poacher

He is an adult human with hazel eyes, long flowing light-brown hair, a long beard, and medium brown skin.

Personality Traits: Tense.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Port Newwich

Mother: Amicia Baron

Father: Ebenezer Baron (Deceased)

Statistics

STRDEXCONWISINTCHR
9 9 8 9 9 11
-1

ACHPPassive
Perception
Speed
11 14 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +2, Acrobatics +2

Abilities:

  • Sneak Attack. Once per turn, Theobald can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Theobald knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Our old sun" By Tom Pope

Not a particularly famous book, however it is well written.
5 lbs.
1 5 gp "This happy mystery" By Vannen Indiel Ilbenath

Not a particularly famous book, however it is well written.
5 lbs.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp Disguise Kit This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. 3 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 5 sp 3 cp Money Pouch Theobald's money pouch. It has 3 gp, 23 sp and 23 cp in it. 1 lb.
3 Rusty nail A rusty old nail.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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