Betbit

Male Orcish Warlock

He is an adult orc with grey eyes, a horseshoe of dyed blond hair, a long beard, and grey skin.

Personality Traits: Dull.

Alignment: chaotic evil.

He is a follower of Kalis. (CE)

Born: 782 AC (Age 18)

Orientation: Hetrosexual

Home: None

Settlement: Tilllutt's Beacon

Mother: Hurkforg (Deceased)

Father: Gloorhurk Junior (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 8 11 9 13
+1 -1 +1

ACHPPassive
Perception
Speed
10 10 10 30 ft.

Alignment: chaotic evil

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +3, Arcana +2, Deception +3

Abilities:

  • Relentless Endurance. When Betbit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Betbit can't use this feature again until you finish a long rest.
  • Savage Attacks. When Betbit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Pattern Seer. Betbit has advantage on dexterity and intelligence saving throws from spellcasting abilities.
  • Spellcasting. Betbit is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
2 Chewed gum A piece of chewed gum.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
3 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 gp 6 sp 2 cp Money Pouch Betbit's money pouch. It has 3 gp, 5 sp and 12 cp in it. ⅜ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

Download as Fantasy Grounds NPC

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