Nimrodeis Jackson
Female Human Seaman
She is an elderly human with one brown eye (her left is covered by an eye-patch), white hair in a ponytail, and medium brown skin.
Personality Traits: Tired, Idealistic, Evasive.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: None
Settlement: Madeworth
Mother: Kernmorg Jackson (Deceased)
Father: Frank Moody (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 9 | 12 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 8 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +2 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Acrobatics +2, Deception +1, Perception +2
Abilities:
- Sea-Legs. Nimrodeis has advantage on dexterity saves while sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A few bad apples" |
By Bofáin Taleforger Fiction. An honest watchman is framed by corrupt fellow officers. While on the run, he must find proof of his innocence. |
5 lbs. |
| 26 | 2 gp | Black Powder (10) | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 3 gp | Electrum ear studs | A pair of electrum ear-studs. | |
| 1 | 250 gp | Flintlock Pistol | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 25 | 3 gp | Lead Slug (10) | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 8 gp | Map of None | A complete and accurate map of None. Includes all but the smallest settlements, major features and local waters. | |
| 1 | 2 gp 2 cp | Money Pouch | Nimrodeis' money pouch. It has 2 gp and 2 cp in it. | ¹⁄₁₆ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |