Goralash Gilxeith

Male Dragonborn Poacher

He is an adult dragonborn with hazel eyes and green scales.

Personality Traits: Dull.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: None

Settlement: Jherielzys

Spouse: Orinoriel Gilxeith (Deceased)

Mother: Kohimesa Gilxeith (Deceased)

Father: Gheran Gilxeith (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 13 9 10 9
+1 +1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Perception +2, Acrobatics +3

Abilities:

  • Breath Weapon. As an action Goralash exhales a 15 ft cone of poison. Each creature in the area must make a constitution save DC 11. On a failed save they take 2d6 poison damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Goralash has resistance to poison damage.
  • Sneak Attack. Once per turn, Goralash can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Goralash knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 sp 5 cp Gilded copper ear stud A plain gilded copper stud, with a pin & clasp.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Orinoriel" engraved on the inside.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 7 cp Money Pouch Goralash's money pouch. It has 4 gp, 9 sp and 17 cp in it. ⅝ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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