Dáarkûn Alehand

Male Dwarven Housekeeper

He is an adolescent dwarf with blue eyes, strawberry hair worn in a rounded bowl cut, a goatee, and pale white skin.

Personality Traits: Secretive, Upbeat, Personable.

Alignment: neutral.

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Alehand's Stone Excavation Shaft

Settlement: Dolomitepass

Mother: Durin Alehand

Father: Forarvi Alehand

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 15 11 12 11
+1 +2 +1

ACHPPassive
Perception
Speed
10 7 10 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Dwarven Resilience. Dáarkûn has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "Fingeth's Book of Elven Letters" (Dog-eared) By Fingeth

A calligraphers guide to the Elven alphabet. When making a ability check using a Forgery Kit involving Elven, you can consult this book to gain +1 to the check. You can only consult one book per check.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 13 gp Amethyst ring A silver ring, with 1 small a amethyst stone inset.
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
2 Dice A standard six-sided die.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 4 gp Large gold ear hoop A large gold hoop earring.
1 2 gp 7 sp 5 cp Money Pouch Dáarkûn's money pouch. It has 25 sp and 25 cp in it. 1 lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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