Dáuith Forgearm
Female Dwarven Housekeeper
She is an adult dwarf with amber eyes, dark-brown and grey streaked hair in a ponytail, a big bushy beard, and medium brown skin.
Personality Traits: Upbeat.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 688 AC (Age 112)
Orientation: Hetrosexual
Home: Dwerin's Fashionable Furriers
Settlement: Dolomitepass
Spouse: Narun Forgearm
Mother: Flalin Forgearm
Father: Náióin Forgearm (Deceased)
Children
- Thrin Forgearm - age 8 ♀
- Naugladur Forgearm - age 6 ♂
Siblings
- Dwerin Forgearm - age 142 ♂
- Kidarkûn Steelbrow - age 135 ♂
- Ibliurin Eagercleave - age 119 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 14 | 11 | 11 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 25 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Dwarven Resilience. Dáuith has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A genealogical history of the high-elves" |
By Lóhal, daughter of Tharóin A detailed genealogy of the high-elven nobility dating back to the founding of Ataland. |
5 lbs. |
| 1 | 5 gp | "One brilliant home" |
By Benjamin Henderson Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 8 sp 9 cp | Money Pouch | Dáuith's money pouch. It has 6 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 3 gp | Ornate Lock | An ornate lock with "Narun" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | Picture of a house | A printed image made using a Mirror of Frozen Image. It depicts a house. | ||
| 1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |