Duralin Ironcleave
Female Dwarven Druid
She is an adult dwarf with grey eyes (behind a pair of spectacles), long tied back auburn hair, a big bushy beard, and light brown skin.
Personality Traits: Shy, Pessimistic, Evasive.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 612 AC (Age 187)
Orientation: Hetrosexual
Home: Chicaia's Apothecary
Settlement: Bedbrough (immigrated from Dolomitepass)
Spouse: Imbodir Leafae
Mother: Mahar Ironcleave (Deceased)
Father: Flar Ironcleave (Deceased)
Siblings
- Bifundin Rockminer - age 220 ♀
- Freróin Ironcleave - age 206 ♂
- Bombuin Eagercleave - age 191 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 8 | 13 | 11 | 10 | 12 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 20 | 10 | 25 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Animal Handling +2
Abilities:
- Dwarven Resilience. Duralin has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Duralin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Duralin is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "One last hero" (Dog-eared) |
By Finarfmil Klichikul Not a particularly famous book, but pretty interesting. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | Handkerchief | A small square of cloth with Duralin stitched in one corner. | ||
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 3 sp 5 cp | Money Pouch | Duralin's money pouch. It has 3 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 3 gp | Ornate Lock | An ornate lock with "Imbodir" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |