Duralin Ironcleave

Female Dwarven Druid

She is an adult dwarf with grey eyes (behind a pair of spectacles), long tied back auburn hair, a big bushy beard, and light brown skin.

Personality Traits: Shy, Pessimistic, Evasive.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 612 AC (Age 187)

Orientation: Hetrosexual

Home: Chicaia's Apothecary

Settlement: Bedbrough (immigrated from Dolomitepass)

Spouse: Imbodir Leafae

Mother: Mahar Ironcleave (Deceased)

Father: Flar Ironcleave (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 8 13 11 10 12
-1 +1 +1

ACHPPassive
Perception
Speed
11 20 10 25 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2, Animal Handling +2

Abilities:

  • Dwarven Resilience. Duralin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Wild Shape. Duralin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Duralin is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "One last hero" (Dog-eared) By Finarfmil Klichikul

Not a particularly famous book, but pretty interesting.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Handkerchief A small square of cloth with Duralin stitched in one corner.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 3 sp 5 cp Money Pouch Duralin's money pouch. It has 3 sp and 5 cp in it. ³⁄₁₆ lb.
1 3 gp Ornate Lock An ornate lock with "Imbodir" engraved on it. The dwarven equivalent of a wedding ring.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback