Rasmorvalas Nemmonilin
Male Dragonborn Housekeeper
He is an adult dragonborn with amber eyes and green scales.
Personality Traits: Honest, Shy, Impatient.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Zraziroar
Mother: Quilnys Nemmonilin (Deceased)
Father: Bert Nemmonilin (Deceased)
Siblings
- Suljhan Nemmonilin-Prikullon - age 39 ♂
- Naqriiv Nemmonilin - age 36 ♂
- Fariyre Nemmonilin - age 33 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 12 | 9 | 11 | 10 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Nature +2
Abilities:
- Breath Weapon. As an action Rasmorvalas exhales a 15 ft cone of poison. Each creature in the area must make a constitution save DC 11. On a failed save they take 2d6 poison damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Rasmorvalas has resistance to poison damage.
Spoken Languages: Draconic, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Antitoxin (vial) | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 1 gp 6 sp 3 cp | Money Pouch | Rasmorvalas' money pouch. It has 14 sp and 23 cp in it. | ¾ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |