Flluin daughter of Narorin

Female Dwarven Housekeeper

She is an adult dwarf with green eyes, blond hair in a bun, a long beard, and olive skin.

Personality Traits: Irritable, Idealistic, Shy.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 697 AC (Age 103)

Orientation: Hetrosexual

Home: Hilltop Barley Field

Settlement: Chromepeak

Mother: Narorin daughter of Flluin

Statistics

STRDEXCONWISINTCHR
8 12 14 11 11 8
-1 +1 +2 -1

ACHPPassive
Perception
Speed
11 7 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Dwarven Resilience. Flluin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a chicken.
1 Comb A comb.
1 10 gp 9 sp Elaborate Quartz broach An elaborate gilded copper broach, with a 4 medium quartz gems inset.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 8 sp 2 cp Money Pouch Flluin's money pouch. It has 27 sp and 12 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 6 sp Silver ear studs A pair of silver ear-studs.

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