Recruit Kundig Junior
Female Koboldian Guard
She is an adult kobold with yellow eyes and orange-brown scales.
Personality Traits: Shy, Unperturbed, Downbeat.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Goat Field
Settlement: Didrurt's Place
Spouse: Norgagrh
Mother: Ritsug
Father: Karrkill
Children
- Partill - age 6 ♂
Siblings
- Agrhdid - age 27 ♂
- Gorkill - age 25 ♀
- Hergcam - age 20 ♀
- Forgdid Junior - age 13 ♂
- Lornfizz - age 12 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 12 | 11 | 10 | 8 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 11 | 10 | 30 ft. |
Alignment: lawful good
Size: Small
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Lance. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d12 piercing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Intimidation +1, Perception +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Kundig has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Kundig has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 7 cp | Money Pouch | Kundig's money pouch. It has 1 gp, 20 sp and 7 cp in it. | ½ lb. |
| 1 | 5 gp | Scale, merchant's | A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. | 3 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |