Rupert Cecukad-Rhadulues
Male Dragonborn Druid
He is an adult dragonborn with brown eyes and black scales.
Personality Traits: Idealistic, Evasive.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Samuel's Apothecary
Settlement: Troudorixan (immigrated from Arizysnn)
Spouse: Qimeilaen Cecukad-Rhadulues
Mother: Orinnira Bright (Deceased)
Father: Wrakax Bright
Children
- Fennysmri Cecukad-Rhadulues - age 11 ♀
- Sobitnn Cecukad-Rhadulues - age 4 ♀
- Wrariinn Cecukad-Rhadulues - age 1 ♀
Siblings
- Wrarora Bright - age 52 ♀
- Griszyann Icetolul - age 51 ♀
- Ushihyl Bright - age 40 ♀
- Daarava Rhadulues - age 37 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 12 | 10 | 9 | 9 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Light hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Religion +2, Medicine +2
Abilities:
- Breath Weapon. As an action Rupert exhales a 30 ft. line of acid. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 acid damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Rupert has resistance to acid damage.
- Wild Shape. Rupert can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Rupert is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Draconic, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Caltrops | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Qimeilaen" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 2 sp 2 cp | Money Pouch | Rupert's money pouch. It has 20 sp and 22 cp in it. | ⅞ lb. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |