Kardunk

Male Orcish Housekeeper

He is an adult orc with black eyes, short curly black hair, stubble, and medium green skin.

Personality Traits: Tense, Tolerant, Optimistic.

Alignment: neutral.

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Sheep Field

Settlement: Volreg Mar (immigrated from Geeteb Dunk)

Spouse: Kimnorg

Mother: Hunab (Deceased)

Father: Regstarn Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
15 10 10 12 9 13
+2 +1 +1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +3, Nature +2

Abilities:

  • Relentless Endurance. When Kardunk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kardunk can't use this feature again until you finish a long rest.
  • Savage Attacks. When Kardunk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 25 gp "Island Hopping" (Illustrated) By Frank Strickland

Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check. An expensive illustrated edition, with painted etchings.
5 lbs.
1 5 gp "Their enchanting cat" By Pieru Rhemapup

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 Comb A comb.
1 25 gp 9 sp Elaborate Amethyst broach An elaborate gilded copper broach, with a 2 small amethyst gems inset.
1 25 gp 3 sp 6 cp Elaborate Jade broach An elaborate copper broach, with a 2 small jade gems inset.
1 5 gp Mirror, steel ½ lb.
1 8 sp 6 cp Money Pouch Kardunk's money pouch. It has 6 sp and 26 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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