Kartill
Male Halfling Housekeeper
He is an adolescent halfling with brown eyes, short black hair, and dark brown skin.
Personality Traits: Lost Faith, Jovial, Shy.
Alignment: neutral.
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Goat Field
Settlement: Mutgor Beacon
Mother: Fatimnca Dugsward
Father: Karrgot
Siblings
- Eglanca Dugsward Junior - age 34 ♀
- Fargmorg - age 27 ♂
- Morgab - age 24 ♂
- Nintkand - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 11 | 13 | 8 | 11 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3
Abilities:
- Lucky. When Kartill rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Kartill has advantage on saving throws against being frightened.
- Halfling Nimbleness. Kartill can move through the space of any creature that is of a size larger than small.
Spoken Languages: Common, Halfling
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 1 sp | Money Pouch | Kartill's money pouch. It has 10 cp in it. | ³⁄₁₆ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |