Hantstarn Junior
Female Orcish Hunter
She is an adult orc with grey eyes, long tied back dyed brown hair, and light green skin.
Personality Traits: Mean, Serious, Shy.
Alignment: neutral.
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Hunters
Settlement: Mutgor Beacon
Spouse: Lornrog
Mother: Hurkkill Junior (Deceased)
Father: Gloorlol (Deceased)
Children
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 10 | 10 | 10 | 12 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +3
Abilities:
- Relentless Endurance. When Hantstarn is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hantstarn can't use this feature again until you finish a long rest.
- Savage Attacks. When Hantstarn scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
| 1 | Handkerchief | A small square of cloth with Hantstarn stitched in one corner. | ||
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Hantstarn's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 2 gp | Pick, miner's | 10 lbs. |