Altdid
Female Orcish Cutpurse
She is an adult orc with black eyes, short dark-brown hair, and medium green skin.
Personality Traits: Greedy, Daring.
Alignment: neutral.
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: None
Settlement: Mutgor Beacon
Mother: Tinval (Deceased)
Father: Didpuu (Deceased)
Siblings
- Marhun Junior - age 37 ♀
- Kerndid - age 34 ♀
- Hantalt - age 31 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 9 | 12 | 8 | 10 | 11 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 18 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Stealth +2, Perception +1
Abilities:
- Relentless Endurance. When Altdid is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Altdid can't use this feature again until you finish a long rest.
- Savage Attacks. When Altdid scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Altdid can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Altdid knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 9 matches. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 2 sp 2 cp | Money Pouch | Altdid's money pouch. It has 3 gp, 11 sp and 12 cp in it. | ½ lb. |