Celeon
Male Elven Veteran Adventurer
He is an adult elf with brown eyes, dark-brown hair in braids, a clean shaven face, and medium brown skin.
Personality Traits: Energetic, Kind, Tolerant.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 436 AC (Age 364)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Mines of Kiórói (immigrated from Bel-Iydri)
Mother: Galadrial the First
Father: Voronnor the First
Siblings
- Elenth the Second - age 377 ♀
- Vannnel the First - age 310 ♀
- Nellashin the Second - age 103 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 14 | 11 | 10 | 10 |
| +1 | +2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 48 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +5 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Acrobatics +5
Abilities:
- Fey Ancestry. Celeon has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Celeon can take an additional action on their turn.
- Multiattack. Celeon attacks twice.
Spoken Languages: Elvish, Common, Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 3 gp | Gold ear stud | A plain gold stud, with a pin & clasp. | |
| 1 | 3 gp 4 sp 1 cp | Money Pouch | Celeon's money pouch. It has 3 gp, 4 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 3 | Rusty nail | A rusty old nail. | ||
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |