Mathew Bulambad Amtinthlon Smallman
Male Gnomish Vegetable Gardener
He is an adult gnome with blue eyes, short dyed white hair, a full beard tied in a plat, and pale white skin.
Personality Traits: Unperturbed, Personable, Kind.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Vegetable Patch
Settlement: Port Largcamworth
Mother: Mughole Silverbrow Thurston Mîarvi Smallman
Father: Ritlutt Tillort Maxinia Smallman
Siblings
- Narncam Yorkajir Whimward Smallman Gilbert Whimhole - age 64 ♀
- Nadarrhi Batblurg Worwor Smallman Vannlas - age 60 ♀
- Mugfoot Dorrit Wrathibraann Smallman-Farewort - age 59 ♀
- Mentinra Regstup Alanus Smallman - age 39 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 11 | 13 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Mathew has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Dice | A standard six-sided die. | ||
| 1 | 4 gp | Gold ring | A plain gold band. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 9 sp 9 cp | Money Pouch | Mathew's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 21 gp 9 sp 5 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate silver shoulder clasps, with 15 small quartz stones between them. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |