Sarah Kenney
Female Human Sage
She is an elderly human with amber eyes, dyed bright red hair in a ponytail, and medium brown skin.
Personality Traits: Kind.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 749 AC (Age 51)
Orientation: Homosexual
Home: None
Settlement: Nortbourne
Spouse: Halfic Kenney (Deceased)
Mother: Cicely Sherwood (Deceased)
Father: Benjamin Sherwood the 2nd (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 9 | 9 | 8 | 10 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +2, History +1
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Sarah can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Sarah is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 12 gp 5 sp | "A game of mistars" (Mint) | common |
By Induilawen Detective fiction. Celeel Clue faces her greatest challenge yet, a foe of equally genius intellect. It's the last book in the series. At the end of the story, Celeel sacrifices herself to defeat her arch-nemesis. The book is in mint condition. |
5 lbs. |
| 1 | 15 gp | "Built To Last" (1st Edition) | uncommon |
By Thóni Eagertunnel Architectural treatise focused on stone and metalwork methods used in dwarven construction. It is from the first print run. |
5 lbs. |
| 1 | 10 gp | "Traditional Otterfolk Songs" | common |
By Tinuien Summell Contains lyrics and musical notation for many traditional otterfolk bard songs. It contains the original otterese and common translations. |
5 lbs. |
| 1 | A matchbook | common | A matchbook containing 5 matches. | ||
| 1 | 30 gp | Bagpipes | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 6 lbs. |
| 1 | 2 gp | Flute | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Halfic" engraved on the inside. | |
| 1 | 15 gp | Longsword | common | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
| 1 | 4 gp 8 sp | Money Pouch | common | Sarah's money pouch. It has 3 gp and 18 sp in it. | ⁷⁄₁₆ lb. |
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 1 cp | Sling bullet | common | 1½ lbs. | |
| 1 | 45 gp | Studded Leather | common | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |