Sarah Kenney

Female Human Sage

She is an elderly human with amber eyes, dyed bright red hair in a ponytail, and medium brown skin.

Personality Traits: Kind.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 749 AC (Age 51)

Orientation: Homosexual

Home: None

Settlement: Nortbourne

Spouse: Halfic Kenney (Deceased)

Mother: Cicely Sherwood (Deceased)

Father: Benjamin Sherwood the 2nd (Deceased)

Statistics

STRDEXCONWISINTCHR
6 8 9 9 8 10
-2 -1 -1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +2, History +1

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Sarah can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Sarah is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 12 gp 5 sp "A game of mistars" (Mint) common By Induilawen

Detective fiction. Celeel Clue faces her greatest challenge yet, a foe of equally genius intellect. It's the last book in the series. At the end of the story, Celeel sacrifices herself to defeat her arch-nemesis.

The book is in mint condition.
5 lbs.
1 15 gp "Built To Last" (1st Edition) uncommon By Thóni Eagertunnel

Architectural treatise focused on stone and metalwork methods used in dwarven construction. It is from the first print run.
5 lbs.
1 10 gp "Traditional Otterfolk Songs" common By Tinuien Summell

Contains lyrics and musical notation for many traditional otterfolk bard songs. It contains the original otterese and common translations.
5 lbs.
1 A matchbook common A matchbook containing 5 matches.
1 30 gp Bagpipes common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 2 gp Flute common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Halfic" engraved on the inside.
1 15 gp Longsword common A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 4 gp 8 sp Money Pouch common Sarah's money pouch. It has 3 gp and 18 sp in it. ⁷⁄₁₆ lb.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 1 cp Sling bullet common 1½ lbs.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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