Fanfan Junior

Male Orcish Housekeeper

He is an adult orc with black eyes (the right of which is glass), a light-brown quiff, stubble, and brown skin.

Personality Traits: Unperturbed, Upbeat, Optimistic.

Alignment: neutral.

Born: 782 AC (Age 18)

Orientation: Hetrosexual

Home: Wild Orchard

Settlement: Betlolville

Mother: Batnorg (Deceased)

Father: Valturn Junior

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 10 11 10
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, History +2

Abilities:

  • Relentless Endurance. When Fanfan is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Fanfan can't use this feature again until you finish a long rest.
  • Savage Attacks. When Fanfan scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
2 Button A loose blue button.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 8 cp Copper ring A plain copper band.
1 Empty bottle An empty bottle that once contained a beverage.
1 2 gp 8 sp 5 cp Money Pouch Fanfan's money pouch. It has 27 sp and 15 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 20 gp Thin platinum ear ring A thin hoop of platinum wire, worn as an earring.

Download as Fantasy Grounds NPC

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