Narbit

Male Orcish Mercenary

He is an elderly orc with grey eyes, thin scruffy silver hair, a full beard, and dark green skin.

Personality Traits: Optimistic, Jovial.

Alignment: lawful evil.

He is a follower of Kalis. (CE)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Camp Digort)

Mother: Killder (Deceased)

Father: Borgser (Deceased)

Statistics

STRDEXCONWISINTCHR
12 8 10 10 9 9
+1 -1

ACHPPassive
Perception
Speed
11 10 10 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Athletics +3, Acrobatics +1

Abilities:

  • Relentless Endurance. When Narbit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Narbit can't use this feature again until you finish a long rest.
  • Savage Attacks. When Narbit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 6 gp 2 sp 2 cp Money Pouch Narbit's money pouch. It has 6 gp, 2 sp and 2 cp in it. ³⁄₁₆ lb.
1 Pocket lint Some pocket lint.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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