Gonnilda Moore
Female Human Housekeeper
She is an adult human with brown eyes, black hair in braids, and medium brown skin.
Personality Traits: Greedy, Daring.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Wallace's Ropemakers
Settlement: Camberstable
Spouse: Eddie Moore (Deceased)
Mother: Sophia Murdock
Father: Wallace Murdock
Children
- Sophia Moore - age 4 ♀
Siblings
- Toly Murdock - age 23 ♂
- Agnes Murdock - age 20 ♀
- Hereward Murdock - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 10 | 12 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 12 gp 8 sp 5 cp | Garnet necklace | A gilded copper necklace, with a small garnet gem hanging from it. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 3 sp 4 cp | Money Pouch | Gonnilda's money pouch. It has 23 sp and 4 cp in it. | ½ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 5 cp | Signal whistle | ||
| 1 | 13 gp 6 sp | Tourmaline tiara | A gilded copper tiara, with a small tourmaline inset. |