Amos Eddy

Male Human Arch-Druid

He is an elderly human with amber eyes, a grey quiff, a clean shaven face, and olive skin.

Personality Traits: Jovial.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Amos' Arcane Apothecary

Settlement: Camberstable

Spouse: Olga Eddy

Mother: Lilly Eddy (Deceased)

Father: Leroy Eddy (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 11 14 10 10
-2 +2

ACHPPassive
Perception
Speed
11 32 12 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +5, Nature +3

Abilities:

  • Wild Shape. Amos can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Amos is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 10 matches.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Door Key The key to Amos' Arcane Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Olga" engraved on the inside.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 2 sp 7 cp Money Pouch Amos' money pouch. It has 1 gp, 10 sp and 27 cp in it. ¾ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 6 sp Silver necklace A plain silver necklace.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 1 sp Thin gilded copper ear ring A thin hoop of gilded copper wire, worn as an earring.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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