Norgton
Male Orcish Forger
He is an elderly orc with grey eyes, scruffy white hair, a clean shaven face, and light green skin.
Personality Traits: Evasive.
Alignment: neutral evil.
He is a follower of Vastra. (NE)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: None
Settlement: Korbot's Rest
Spouse: Tutpit (Deceased)
Mother: Dorblurg (Deceased)
Father: Lornkand Junior (Deceased)
Siblings
- Forgjerg Junior - age 35 ♂
- Geetab - age 34 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 10 | 12 | 9 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Perception +3, Acrobatics +2
Abilities:
- Relentless Endurance. When Norgton is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Norgton can't use this feature again until you finish a long rest.
- Savage Attacks. When Norgton scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Norgton can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Norgton knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 8 cp | Money Pouch | Norgton's money pouch. It has 1 gp, 10 sp and 8 cp in it. | ⅜ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |