Glun Sharppick
Male Dwarven Housekeeper
He is an adult dwarf with brown eyes, a horseshoe of black hair, bushy sideburns, and dark brown skin.
Personality Traits: Hilarious, Responsible, Tense.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 658 AC (Age 142)
Orientation: Hetrosexual
Home: Sharppick's Smelters / Ore Extraction
Settlement: Ironridge
Spouse: Bifwin Sharppick
Mother: Duris Copperbrow
Father: Dwaliin Copperbrow
Children
- Fangráin Sharppick - age 86 ♀
- Flbun Sharppick - age 80 ♀
- Thni Nixon - age 78 ♀
- Dwaliin Sharppick - age 68 ♂
Siblings
- Faarin Copperbrow - age 152 ♀
- Dáiuith Copperbrow - age 102 ♂
- Kimuith Copperbrow - age 87 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 13 | 10 | 11 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Dwarven Resilience. Glun has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Button | A loose red button. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 8 sp 3 cp | Money Pouch | Glun's money pouch. It has 6 sp and 23 cp in it. | ⅝ lb. |
| 1 | 2 gp | Ornate Key | An ornate key with "Bifwin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |