Hunhun
Male Orcish Housekeeper
He is an adult orc with black eyes, short curly brown hair, a clean shaven face, and light green skin.
Personality Traits: Lost Faith, Shy, Evasive.
Alignment: neutral.
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: Fish Pond
Settlement: Kandrall Tin
Spouse: Altbet
Mother: Dormorg
Father: Dorherg Junior
Siblings
- Dorlarg Junior - age 10 ♀
- Hurkkor Junior - age 7 ♂
- Betferg - age 5 ♂
- Fergbit - age 0 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 10 | 9 | 12 | 10 | 9 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Athletics +4
Abilities:
- Relentless Endurance. When Hunhun is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hunhun can't use this feature again until you finish a long rest.
- Savage Attacks. When Hunhun scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Caltrops | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 2 sp | Large gilded copper ear hoop | A large gilded copper hoop earring. | |
| 1 | 6 sp | Money Pouch | Hunhun's money pouch. It has 6 sp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a cat | A printed image made using a Mirror of Frozen Image. It depicts a cat. | ||
| 1 | 6 gp | Silver gorget | A heavy gorget made of silver. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |