Hunglerm Junior
Female Orcish Poacher
She is an adult orc with grey eyes, dark-brown and grey streaked hair in braids, and light green skin.
Personality Traits: Reckless, Upbeat, Tolerant.
Alignment: lawful neutral.
She is a follower of Solina. (LG)
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: None
Settlement: Kandrall Tin
Mother: Dunknint
Father: Hurktun (Deceased)
Siblings
- Workill Junior - age 20 ♂
- Rogreg - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 11 | 8 | 12 | 12 | 9 |
| +2 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 11 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Perception +3, Deception +2
Abilities:
- Relentless Endurance. When Hunglerm is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hunglerm can't use this feature again until you finish a long rest.
- Savage Attacks. When Hunglerm scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Hunglerm can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Hunglerm knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 2 sp 8 cp | Money Pouch | Hunglerm's money pouch. It has 3 gp, 22 sp and 8 cp in it. | ⅝ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | Twine | A short length of twine. Just a few foot long. |