Gimráin Tinsmelter
Female Dwarven Orchardist
She is an adult dwarf with amber eyes, long curly dark-brown and grey streaked hair, a big bushy beard, and medium brown skin.
Personality Traits: Impatient, Downbeat.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 721 AC (Age 79)
Orientation: Hetrosexual
Home: Hilltop Orchard
Settlement: Brassridge
Spouse: Mahorin son of Thrluin
Mother: Bombal Tinsmelter
Father: Glun Tinsmelter
Children
- Kihal Tinsmelter - age 1 ♀
- Durun Tinsmelter - age 0 ♀
Siblings
- Thorar Eagercleave - age 122 ♂
- Iburin Bronzedeep - age 99 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 12 | 8 | 11 | 7 |
| +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 8 | 9 | 25 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +2
Abilities:
- Dwarven Resilience. Gimráin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 27 gp 2 sp | Alexandrite tiara | uncommon | A silver tiara, with a small alexandrite inset. | |
| 1 | 50 gp | Draft Horse | common | ||
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Gimráin's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 3 gp | Ornate Lock | common | An ornate lock with "Mahorin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 1 gp | Sprig of mistletoe | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |