Urwenal Amarindwen Shivvinir
Female Elven Housekeeper
She is an adult elf with blue eyes, long light-brown hair tied back in a knot, and light brown skin.
Personality Traits: Unperturbed.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 413 AC (Age 387)
Orientation: Hetrosexual
Home: Anairor's Best Buckle Makers
Settlement: Iminyhil (immigrated from Emeldna)
Spouse: Anairor Amrotin Ceretlanhee
Mother: Rindanna Shivvinir (Deceased)
Father: Arfinar Tatihil Amaralren (Deceased)
Children
- Eledhwal Aredhwenil Shivvinir - age 213 ♀
- Nimllas Elebnde Shivvinir - age 141 ♀
- Rielna Edhwe Shivvinir - age 105 ♀
- Galatir Ceretlanhee - age 80 ♂
- Galadmil Ceretlanhee - age 48 ♂
Siblings
- Mithrellaron Amaralren - age 547 ♂
- Thienil Shivvinir - age 514 ♀
- Faithful Edainduiwen Maerdak - age 506 ♀
- Annaiel Celebris Shivvinir - age 450 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 12 | 11 | 7 | 12 |
| +1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +2
Abilities:
- Fey Ancestry. Urwenal has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | A bracelet | A cord of platted leather with a small number of gilded copper beads. | |
| 1 | 16 gp | Garnet necklace | A electrum necklace, with a small garnet gem hanging from it. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Anairor Amrotin" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 4 sp 1 cp | Money Pouch | Urwenal's money pouch. It has 12 sp and 21 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 3 | Rusty nail | A rusty old nail. | ||
| 1 | 2 cp | Soap |