Borhal Savage Bronzeshoulder Steelquench
Male Gnomish Housekeeper
He is an adolescent gnome with silver eyes, very short dyed auburn hair, and light pink skin.
Personality Traits: Cautious.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 780 AC (Age 20)
Orientation: Bisexual
Home: Goat Field
Settlement: Ningdalhalh
Mother: Dwhal Qicysmeann Angelsa Karrpit Steelquench
Father: Goodville Quilshanri Arieit Korkor Steelquench
Siblings
- Thrin Kiltcam Steelquench - age 17 ♀
- Olatal Caradffo Steelquench - age 15 ♀
- Kernnarn Kernoggle Steelquench - age 13 ♂
- Fanghal Wyatt Steelquench - age 11 ♂
- Llasc Steelquench - age 7 ♀
- Brockward Eilina Steelquench - age 7 ♂
- Travis Susanna Steelquench - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 7 | 10 | 10 | 11 | 9 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0
Abilities:
- Gnome Cunning. Borhal has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 sp 5 cp | Money Pouch | Borhal's money pouch. It has 5 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |