Selmeow Gimili Worborg Krivll

Male Gnomish Poacher

He is an adult gnome with grey eyes, short pink hair, a big bushy moustache, and light pink skin.

Personality Traits: Optimistic, Impatient.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 734 AC (Age 66)

Orientation: Bisexual

Home: None

Settlement: Ningdalhalh

Mother: Felagundlin Rittill Sharphammer Forgkor Krivll (Deceased)

Father: Zofthibrabra Naelgratyr Steeleyes Fangráin Krivll Oldstrut

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 11 7 9 13 6
-2 -1 +1 -2

ACHPPassive
Perception
Speed
11 14 10 25 ft.

Alignment: chaotic good

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Stealth +2, Acrobatics +2

Abilities:

  • Gnome Cunning. Selmeow has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
  • Sneak Attack. Once per turn, Selmeow can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Selmeow knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Rarity Description Weight
5 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 2 sp 8 cp Money Pouch common Selmeow's money pouch. It has 2 gp, 11 sp and 18 cp in it. ⅝ lb.
1 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 25 gp 2 sp Peridot earring uncommon A gilded copper earring, with a small peridot inset.
1 Pocket lint common Some pocket lint.
1 10 gp 3 sp 5 cp Quartz encrusted shoulder clasp common An elaborate silver shoulder clasp, with 7 small quartz stones inset.

Download as Fantasy Grounds NPC

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