Kunkill Marstarn Rockfist Flluin
Female Gnomish Hunter
She is an adult gnome with grey eyes, orange hair in a bun, and light brown skin.
Personality Traits: Idealistic, Oblivious, Mean.
Alignment: lawful good.
She is a follower of Caspio. (CG)
Born: 692 AC (Age 108)
Orientation: Homosexual
Home: Hunters
Settlement: Ningdalhalh
Mother: Vevereen Meyer Olmacar Aredhnel Flluin Dwóni (Deceased)
Father: Oletav Yavanan Olepit Blannd Flluin (Deceased)
Siblings
- Draankiaoth Oldpush Rallole Flluin Hornman - age 115 ♀
- Blurghurk Thieeth Flluin Kimini - age 103 ♀
- Squire Bulgeblower Shgroosk Flluin - age 97 ♀
Half-Siblings (Mother's Side)
- Korrurt Krisxan Uggfarg Baker - age 77 ♀
- Eyriendohae Gimer Weedhand Dwóni Patridehos - age 68 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 11 | 10 | 13 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Senses: Darkvision
Actions:
- Blowgun. Ranged Weapon Attack: +2 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Kunkill has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | Blowgun | A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Kunkill's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |